Spider-Man returns to home computers in a game based on the July 2004 feature film starring Tobey Maguire and Kirsten Dunst. Unlike the console versions of the title, being developed by Spider-Man veterans at Treyarch, this Fizz Factor-designed PC adventure is aimed at a slightly younger audience (and has been rated 'E' for 'Everyone' by the ESRB). Players still need to guide Spidey through an interactive 3D environment, however, to face down supervillains such as Doctor Octopus.
Based Very loosely on the blockbuster sequel currently showing at a fleapit near you, Spider-Man 2 the PC game has nothing to do with the number one-selling console game which is an entirely different - and sadly, infinitely superior - game. Spider-Man 2 is a good game, but its repetitive gameplay, combined with an open-ended design, also makes it feel like a missed opportunity. Spider-Man 2: The Game (PC) Action 28 June 2004 The second entry in the series of third-person perspective action games about Spider-Man. The plot of the game is. Summary: In Spider-Man 2, Manhattan becomes a gamer's playground as you take the role of Spider-Man in a battle against the nefarious Doc Ock. Based on the plot of the movie Spider-Man 2 and the heroes and villains created by Marvel, the game allows players to encounter unique and dangerous villains In Spider-Man 2, Manhattan becomes a gamer's playground as you take the role of Spider-Man in a. Play Spider-Man Games online in your browser. Play Emulator has the largest collection of the highest quality Spider-Man Games for various consoles such as GBA, SNES, NES, N64, SEGA, and more. Start playing by choosing a Spider-Man Emulator game from the list below.
Two years after Spider-Man crawled into popular culture with a blockbuster summer movie, Marvel is spinning another web for Spidey and his fans to enjoy. This time around, our friendly neighborhood Spider-Man squares off against Dr. Otto Octavius, who goes insane after a terrible accident leaves him with four cybernetic arms permanently attached to his spinal column. In true merchandising fashion, the game version (which is somewhat loosely based on the movie) takes the wall crawler through the Big Apple on his adventures in balancing between being a superhero with super villains about to do battle with, to being an ordinary guy with ordinary problems.
Spider-Man 2 is an arcade adventure, quite similar to its predecessor. It has been published on all major platforms (Xbox, PS2, GBA, Gamecube, and PC). The console version, designed by Treyarch, looks fantastic, and its non-linear concept makes it feel a lot like GTA. Unfortunately, this doesn't translate to the PC version of the game, developed by Fizz Factor. The PC game and the console game have nothing in common. The PC version is meant for younger gamers with the violence toned down and the language largely cleaned up.
The game starts with an interesting intro sequence, followed by a poor menu layout. Graphically speaking, the game is not in the least bit demanding, which is a problem, quite frankly. The game supports resolutions up to 1280x1084, but it really doesn't matter what resolution you play the game at - there are no advanced texturing effects of any kind, which gives the city of New York a very plain feel. Buildings look like painted cardboard boxes. Visually speaking, the game picks up in the latter half, but in all honesty, the only thing that graphically stands out is Spider-Man's animation. Many of the game's animations look as if they were pulled straight from the way Spidey moves in the comic books (which is a good thing!). The other characters you will come across, such as generic thugs, passers-by, etc., all look pretty ordinary. If you bump into them, they start yelling at you for being clumsy, and if you hit them enough times, they flat out disappear. I don't know if that's a bug or not, but it didn't make me want to save any of them from the impending doom that awaits them.
The action is essentially web-swinging and beating the crap out of your generic thugs. It can get repetitive, if not for the complete freedom of movement. You can web-swing or crawl on any surface, and it allows you to move around town quite easily. This is one of the most appealing parts of the game; it is very interesting to watch Spiderman glide through the air chasing his enemies. The game also features mini-bosses from Spidey's illustrious career, allowing you to square off with super-villains like The Rhino, Puma, Mysterio and, of course, Doc Ock, himself. Fighting them usually lasts longer than you expected, as each of them has a weak point for you to exploit. Unfortunately, by the time you find this flaw, you may get a bit bored with the fight. The game will try to help you, though, by giving you general instructions on how to deal with each boss before you encounter him. Fighting standard enemies is far from interesting as you only have two attacks at your disposal. The left mouse button serves as a normal punch, and right-click + left-click combo throws a front snap kick. You can also disable enemies by shooting a web in their eyes or by tying them up before attacking them. In any case, most things you do in this game, you will do with the left mouse button, and the game will decide on its own what punches or kicks to throw. This system is not very precise, being a real pain in the butt in combat. With each enemy you defeat, you gain a Hero Pool, which allows you to strike harder and move faster for a short period. Also, Spider-Man wouldn't be Spider-Man without his Spider-Sense, which alerts you of immediate danger. However, instead of the console Spider-Sense, the game essentially pauses, forcing you to perform a certain action in a very short period in order to avoid certain death (very much like Shenmue II).
Unlike its console counterpart, the PC version of Spider-Man is completely linear - completing a set of goals will take you to the next part of the city. During the missions, you will be surrounded by invisible walls, which will keep you in the vicinity of your current goal. Most of the time, you will have an arrow above your head, pointing in the direction you are supposed to be heading, if you somehow manage to get lost. Also unlike the game's console counterpart, the PC version of the game is saved automatically at checkpoints.
The sound effects are decent, however, I barely noticed the musical score - it was that forgettable. The voice acting for the main characters was voiced by their cinematic counterparts, but alas, they sound as if they are bored to tears, having to lend their voices to this crappy videogame. Only the level bosses stand out from the crowd, and add to that comic-book feeling. And I can say with 100% certainty, that Bruce Campbell steals the fucking show.
The game's content has obviously been aimed at eight to ten-year olds and not all the flaws I mentioned typically matter to a nine-year old who just wants to beat up some bad guys. But to us adults, who want our games to have some stones to them, look elsewhere. The crowning point to this very argument is this: This game can be completed, from start to finish in two hours. I am not joking. What's more is there's no incentive to go back and replay anything in this game. All in all, the PC version of this magnificent film, with an equally magnificent console game does not measure up to either side of its namesake. Ultimately, Fizz Factor's effort to bring Spider-Man to the PC...just fizzled.
People who downloaded Spider-Man 2: The Game have also downloaded:
Spider-Man, Spider-Man: The Movie, Ultimate Spider-Man, X-Men: The Official Game, Spider-Man and Captain America in: Dr. Doom's Revenge, Teenage Mutant Ninja Turtles, Star Trek: Voyager - Elite Force, Spider-Man & Venom: Separation Anxiety
Developers | |
---|---|
macOS (OS X) | |
macOS (OS X) | |
Publishers | |
Engines | |
Release dates | |
Windows | June 28, 2004 |
macOS (OS X) | August 16, 2004 |
Reception | |
Metacritic | 42 |
|
Warnings
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Subseries of Marvel | |
Spider-Man (1986) | 1986 |
The Amazing Spider-Man and Captain America in Dr. Doom's Revenge! | 1989 |
The Amazing Spider-Man | 1990 |
Spider-Man & Venom: Separation Anxiety | 1995 |
Spider-Man: The Sinister Six | 1996 |
Spider-Man | 2001 |
Spider-Man: The Movie | 2002 |
Spider-Man 2: The Game | 2004 |
Ultimate Spider-Man | 2005 |
Spider-Man 3 | 2007 |
Spider-Man: Friend or Foe | 2007 |
Spider-Man: Web of Shadows | 2008 |
Spider-Man: Shattered Dimensions | 2010 |
The Amazing Spider-Man (2012) | 2012 |
The Amazing Spider-Man 2 | 2014 |
Spider-Man: Homecoming - Virtual Reality Experience | 2017 |
Spider-Man: Far From Home Virtual Reality | 2019 |
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v3 DRM[Note 1] |
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
Essential improvements[edit]
Spider Man 2 Pc Game Trainer
Patches[edit]
- Patch v1.1 is the latest patch for the OS X version.[3]
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | <path-to-game>Webhead.ini[Note 2] |
macOS (OS X) |
Save game data location[edit]
Video[edit]
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See the WSGF entry. | ||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | MSAA can be forced through the graphics card control panel. | ||
Vertical sync (Vsync) | Enable by Default | ||
60 FPS and 120+ FPS |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See the glossary page for potential workarounds. |
Audio[edit]
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music,effects and voice sliders | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | ||||
Russian | Only on Russian retail copy. |
VR support[edit]
3D modes | Native | Notes |
---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information[edit]
API[edit]
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | Install the version 1.1 patch for Intel support. |
System requirements[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | ME, 2000, XP |
Processor (CPU) | Intel Pentium III 600 MHz AMD Athlon 600 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 827 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 9.0b compatible |
Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
Spider Man 2 Game Download For Pc Full Version
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑Aspyr - Support - last accessed on 2007-08-07
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